Paper Review: Human-level performance in 3D multiplayer games with population-based reinforcement learning

I remember watching AlphaGo beat Lee Sedol in Go back in 2016 with my roommates and thinking that I was feeling how people must have felt when they watched the moon landing live. This is monumental. Since then, progress has not slowed down. Back in April OpenAI Five secured a decisive win against world champions… Continue reading Paper Review: Human-level performance in 3D multiplayer games with population-based reinforcement learning